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Mac App Store


[block:callout] { "type": "warning", "title": "Requirements", "body": "1. Apple XCode setup and the correct provisioning profiles installed in the Organiser\n2. High Res iconset in a folder named UnityPlayer.iconset \n3. An info.plist and an GAMENAME.entitlements file\n4. A fix for Macbook Pro Retina fullscreen problems\n5. And enable UseMacAppStoreValidation in the PlayerSettings\n\n[Full instructions here](http://docs.unity3d.com/Manual/HOWTO-PortToAppleMacStore.html)" } [/block] [block:image] { "images": [ { "image": [ "https://www.filepicker.io/api/file/NKcMWC3zQ5KRBhGhWBHJ", "unity-pc-strategy-game-template.jpg", "547", "323", "#c1958c", "" ] } ] } [/block] 1. Open the Starter Kit in Unity. If you haven't already, import NGUI in a new empty scene, not directly in the Game.unity scene (throws a few internal NGUI specific errors otherwise). Safer to apply this to importing 2D ToolKit as well. 2. In Unity, click **File** > **Build Settings** 3. Click **PC, Mac & Linux Standalone** in the Platforms list 4. Select **Mac** in the **Target Platform** dropdown and then press the **Build and Run** button. 5. Unity will build your game. **Tip:** The Starter Kit controls are optimized for mobile touch. In the top left corner we've added developer scrolling controls but these are not designed for gameplay. Customize the kit with your own mouse controls for scrolling across the map before building your standalone Mac game. [block:api-header] { "type": "basic", "title": "Build quicker with the Mac App Store Toolset" } [/block] [block:html] { "html": "<iframe width=\"560\" height=\"315\" src=\"https://www.youtube.com/embed/vjeTw3E9hU4?rel=0&amp;showinfo=0\" frameborder=\"0\" allowfullscreen></iframe>" } [/block]