{"__v":2,"_id":"54895f836a600c0b0051ae25","category":{"__v":5,"_id":"54890902f291f61400c02d3e","project":"543b9b0065bf840e00b473d5","version":"543b9b0065bf840e00b473d8","pages":["54890948f291f61400c02d40","54895ef66a600c0b0051ae23","54895f836a600c0b0051ae25","5530ab364c0c6d0d00bae463","55d300c7486de50d00327221"],"reference":false,"createdAt":"2014-12-11T03:01:22.975Z","from_sync":false,"order":8,"slug":"troubleshooting","title":"Troubleshooting"},"project":"543b9b0065bf840e00b473d5","user":"543b9aa865bf840e00b473d1","version":{"__v":11,"_id":"543b9b0065bf840e00b473d8","project":"543b9b0065bf840e00b473d5","createdAt":"2014-10-13T09:27:28.467Z","releaseDate":"2014-10-13T09:27:28.467Z","categories":["543b9b0065bf840e00b473d9","543b9ef065bf840e00b473e0","54890012f291f61400c02d36","54890902f291f61400c02d3e","54890c43f291f61400c02d44","54890d71c178b40b00aa3086","5508125c0c4d8c19008a5f83","55094050961f17170070abbd","550945111c38c50d006118ad","550a4c2e42fff40d00ae6049","55221c074801a40d00a77610"],"is_hidden":false,"is_beta":false,"is_stable":false,"codename":"","version_clean":"1.0.0","version":"1.0"},"updates":[],"createdAt":"2014-12-11T09:10:27.730Z","link_external":false,"link_url":"","githubsync":"","sync_unique":"","hidden":false,"api":{"basic_auth":false,"results":{"codes":[]},"try":true,"auth":"never","params":[],"url":""},"order":2,"body":"[block:image]\n{\n  \"images\": [\n    {\n      \"image\": [\n        \"https://www.filepicker.io/api/file/MX2W6gZlTOGpbte104xc\",\n        \"tile-pixel-issue-ngui-unity-starter-kit.jpg\",\n        \"571\",\n        \"480\",\n        \"#5aa143\",\n        \"\"\n      ]\n    }\n  ]\n}\n[/block]\nWith some devices, you may notice 1 pixel space between menu tiles. This is a NGUI/Unity glitch with tile cuts; going around it requires modifications for the texture filtering and/or position snap in Unity. \n\nThe position for tiles appears to drift a little, just enough to make a 1px space visible on some devices, such as an Android phone. It appears that it behaves differently on different platforms - at this point, it's obviously not visible on either iPhone, iPod, iPad, MAC or PC during our testing. \n\nShould your device show signs of this issue, it is easy to fix by snapping the tiles in Unity.","excerpt":"","slug":"menu-tile-alignment","type":"basic","title":"Menu Tile Alignment"}

Menu Tile Alignment


[block:image] { "images": [ { "image": [ "https://www.filepicker.io/api/file/MX2W6gZlTOGpbte104xc", "tile-pixel-issue-ngui-unity-starter-kit.jpg", "571", "480", "#5aa143", "" ] } ] } [/block] With some devices, you may notice 1 pixel space between menu tiles. This is a NGUI/Unity glitch with tile cuts; going around it requires modifications for the texture filtering and/or position snap in Unity. The position for tiles appears to drift a little, just enough to make a 1px space visible on some devices, such as an Android phone. It appears that it behaves differently on different platforms - at this point, it's obviously not visible on either iPhone, iPod, iPad, MAC or PC during our testing. Should your device show signs of this issue, it is easy to fix by snapping the tiles in Unity.