{"__v":58,"_id":"5488547ff291f61400c02bfd","category":{"__v":8,"_id":"543b9b0065bf840e00b473d9","project":"543b9b0065bf840e00b473d5","version":"543b9b0065bf840e00b473d8","pages":["543b9b0065bf840e00b473db","5488547ff291f61400c02bfd","548909a4c178b40b00aa307d","548a68631bd6c40b00f77733","548eb5afe52d2b0b001b9a20","55079db843d3400d0052fd40","5507e16243d3400d0052fdee","55917cfd4e50b50d001960eb"],"reference":false,"createdAt":"2014-10-13T09:27:28.477Z","from_sync":false,"order":0,"slug":"documentation","title":"Documentation"},"project":"543b9b0065bf840e00b473d5","user":"543b9aa865bf840e00b473d1","version":{"__v":11,"_id":"543b9b0065bf840e00b473d8","project":"543b9b0065bf840e00b473d5","createdAt":"2014-10-13T09:27:28.467Z","releaseDate":"2014-10-13T09:27:28.467Z","categories":["543b9b0065bf840e00b473d9","543b9ef065bf840e00b473e0","54890012f291f61400c02d36","54890902f291f61400c02d3e","54890c43f291f61400c02d44","54890d71c178b40b00aa3086","5508125c0c4d8c19008a5f83","55094050961f17170070abbd","550945111c38c50d006118ad","550a4c2e42fff40d00ae6049","55221c074801a40d00a77610"],"is_hidden":false,"is_beta":false,"is_stable":false,"codename":"","version_clean":"1.0.0","version":"1.0"},"updates":[],"createdAt":"2014-12-10T14:11:11.382Z","link_external":false,"link_url":"","githubsync":"","sync_unique":"","hidden":false,"api":{"basic_auth":false,"results":{"codes":[]},"settings":"","try":true,"auth":"never","params":[],"url":""},"order":0,"body":"[block:callout]\n{\n  \"type\": \"success\",\n  \"title\": \"Docs Version 5.0.3 \",\n  \"body\": \"With thousands of lines of code in the kit, the documentation is always a work-in-progress. The most recent update improved the Tutorial Video Checklist, Replace Static Buildings and Replace Animated Buildings sections.\\n\\nHave a question not answered here? Please ask us and we'll add it to the docs.\"\n}\n[/block]\n\n[block:image]\n{\n  \"images\": [\n    {\n      \"image\": [\n        \"https://www.filepicker.io/api/file/XH1W3mgASue8pZQ3y2ms\",\n        \"game-kit-example.jpg\",\n        \"650\",\n        \"552\",\n        \"#6aa1c4\",\n        \"\"\n      ],\n      \"caption\": \"Build mobile games for all platforms with the industry's best.\"\n    }\n  ]\n}\n[/block]\n\n[block:api-header]\n{\n  \"type\": \"basic\",\n  \"title\": \"A message from the developers...\"\n}\n[/block]\nWelcome to the mobile strategy game documentation. Whether you're part of a game studio, independent mobile developer, or iOS hobbyist - the City Building Strategy Kit for Unity is the only complete foundation for strategy game developers.\n\n**Organized, Professional Scripts**\n\nThe City Building Kit includes from 4000 to 11000 lines of code, terrain examples, menus, graphics, battle scripts, building sprites, characters images, and even an NPC demo packed into 16 to 57 scripts (depending on the version you have). 60% of our scripts have no update loop, and of the rest, 82% have a single if - usually some time-related operation. \n\n**Great Performance** \n\nAlmost everything is triggered by user interaction, and recurring operations are timed at one second or more - even the battle processor. \n\nOnly thing running real-time is the movement of units and projectiles. You should see these guys attacking a town and going around the ruins - clockwork - and the performance is up too - we have been testing on a very slow tablet - probably entry level. We changed some of the shaders Unity built in, nothing fancy, and rigged some operations through fixedupdate to make them independent from framerate.\n\n**Works Out-of-the-Box ** \n\nInstall the starter kit, and deploy to your mobile phone instantly. You have in your hands the foundation behind making popular free-to-play strategy games such as Clash of Clans, Farmville, and Star Wars: Commander. We wanted to give you the ability to create your own game, however you dream it. \n\n**100% Customizable Source** \n\nOver one year of testing and development, every piece of this starter kit is customizable: Terrain, buildings, characters, gameplay, in-app purchases, controls, etc. \n\n**Questions?**\n\nClick on any of the sections on the left to learn more. Should you have any questions about the kit, reach us personally at help (at) citybuildingkit (dotcom)\n\nThanks,\n\nDave and Richard, Project Manager\n\nCity Building Kit for Unity\n\n[https://www.citybuildingkit.com](https://www.citybuildingkit.com)","excerpt":"If you have just purchased the kit, please click on **Installation** on the left hand side to begin.","slug":"overview","type":"basic","title":"Getting Started"}

Getting Started

If you have just purchased the kit, please click on **Installation** on the left hand side to begin.

[block:callout] { "type": "success", "title": "Docs Version 5.0.3 ", "body": "With thousands of lines of code in the kit, the documentation is always a work-in-progress. The most recent update improved the Tutorial Video Checklist, Replace Static Buildings and Replace Animated Buildings sections.\n\nHave a question not answered here? Please ask us and we'll add it to the docs." } [/block] [block:image] { "images": [ { "image": [ "https://www.filepicker.io/api/file/XH1W3mgASue8pZQ3y2ms", "game-kit-example.jpg", "650", "552", "#6aa1c4", "" ], "caption": "Build mobile games for all platforms with the industry's best." } ] } [/block] [block:api-header] { "type": "basic", "title": "A message from the developers..." } [/block] Welcome to the mobile strategy game documentation. Whether you're part of a game studio, independent mobile developer, or iOS hobbyist - the City Building Strategy Kit for Unity is the only complete foundation for strategy game developers. **Organized, Professional Scripts** The City Building Kit includes from 4000 to 11000 lines of code, terrain examples, menus, graphics, battle scripts, building sprites, characters images, and even an NPC demo packed into 16 to 57 scripts (depending on the version you have). 60% of our scripts have no update loop, and of the rest, 82% have a single if - usually some time-related operation. **Great Performance** Almost everything is triggered by user interaction, and recurring operations are timed at one second or more - even the battle processor. Only thing running real-time is the movement of units and projectiles. You should see these guys attacking a town and going around the ruins - clockwork - and the performance is up too - we have been testing on a very slow tablet - probably entry level. We changed some of the shaders Unity built in, nothing fancy, and rigged some operations through fixedupdate to make them independent from framerate. **Works Out-of-the-Box ** Install the starter kit, and deploy to your mobile phone instantly. You have in your hands the foundation behind making popular free-to-play strategy games such as Clash of Clans, Farmville, and Star Wars: Commander. We wanted to give you the ability to create your own game, however you dream it. **100% Customizable Source** Over one year of testing and development, every piece of this starter kit is customizable: Terrain, buildings, characters, gameplay, in-app purchases, controls, etc. **Questions?** Click on any of the sections on the left to learn more. Should you have any questions about the kit, reach us personally at help (at) citybuildingkit (dotcom) Thanks, Dave and Richard, Project Manager City Building Kit for Unity [https://www.citybuildingkit.com](https://www.citybuildingkit.com)